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Urbi SDK 2.7.5
Part IV
Urbi SDK Reference Manual
21
Programs
21.1
Environment Variables
21.2
Special Files
21.3
urbi
— Running an Urbi Server
21.4
urbi-image
— Querying Images from a Server
21.5
urbi-launch
— Running a UObject
21.6
urbi-launch-java
— Running a Java UObject
21.7
urbi-ping
— Checking the Delays with a Server
21.8
urbi-send
— Sending urbiscript Commands to a Server
21.9
urbi-sound
— Querying Sounds from a Server
21.10
umake
— Compiling UObject Components
22
urbiscript Language Reference Manual
22.1
Syntax
22.2
Scopes and local variables
22.3
Functions
22.4
Objects
22.5
Enumeration types
22.6
Structural Pattern Matching
22.7
Imperative flow control
22.8
Exceptions
22.9
Assertions
22.10
Parallel and event-based flow control
22.11
Trajectories
22.12
Garbage collection and limitations
23
urbiscript Standard Library
23.1 Barrier
23.2 Binary
23.3 Boolean
23.4 CallMessage
23.5 Channel
23.6 Code
23.7 Comparable
23.8 Container
23.9 Control
23.10 Date
23.11 Dictionary
23.12 Directory
23.13 Duration
23.14 Enumeration
23.15 Event
23.16 Exception
23.17 Executable
23.18 File
23.19 Finalizable
23.20 Float
23.21 Float.limits
23.22 FormatInfo
23.23 Formatter
23.24 Global
23.25 Group
23.26 Hash
23.27 InputStream
23.28 IoService
23.29 Job
23.30 Kernel1
23.31 Lazy
23.32 List
23.33 Loadable
23.34 Lobby
23.35 Location
23.36 Logger
23.37 Math
23.38 Mutex
23.39 nil
23.40 Object
23.41 Orderable
23.42 OutputStream
23.43 Pair
23.44 Path
23.45 Pattern
23.46 Position
23.47 Primitive
23.48 Process
23.49 Profile
23.50 Profile.Function
23.51 PseudoLazy
23.52 PubSub
23.53 PubSub.Subscriber
23.54 RangeIterable
23.55 Regexp
23.56 Semaphore
23.57 Server
23.58 Singleton
23.59 Socket
23.60 StackFrame
23.61 Stream
23.62 String
23.63 System
23.64 System.PackageInfo
23.65 System.Platform
23.66 Tag
23.67 Timeout
23.68 Traceable
23.69 TrajectoryGenerator
23.70 Triplet
23.71 Tuple
23.72 UObject
23.73 uobjects
23.74 UValue
23.75 UVar
23.76 void
24
Communication with ROS
24.1 Ros
24.2 Ros.Topic
24.3 Ros.Service
25
Gostai Standard Robotics API
25.1
The Structure Tree
25.2
Frame of Reference
25.3
Component naming
25.4
Localization
25.5
Interface
25.6
Standard Components
25.7
Compact notation
25.8
Support classes